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Nikolay Shokurov
Technical Artist
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Weapon
Stylized
Characters
Environment And Props
Technical Art
Niagara Campfire
Modular Procedural House - PCG workflow in Unreal Engine 5
Procedural Mountain Landscape - Houdini to Unreal Engine 5 Integration
Canyon Village Oasis
Otherworldly Rock Formations: Procedurally Generated Landscapes
Dynamic Paint Splatter System
Procedural Sci-Fi Panel Generator
Metropolis Minutiae: Roach Revelry
Procedural rose bush with four seasons
AR 15
Detective Office
Le Mat Revolver
Flathead space warrior
Ukraine WOW Diarama
Ruger SR9
Smith & Wesson Schofield
Kiev Motherland Monument
Hasienda
Stylized Bed
Low poly pines
Stylized Book
Dwemer Box. Elder Scrolls Fanart
Stylized Altar
Theatral Glasses
Potbelly Stove
Water_Tower
Narsil, flame of the west
Zenith 10mm Pistol (Deus Ex FA)
Timberland style hiking shoes
Winchester Model 21
Colt Single Action Army (Peacemaker)
Heckler & Koch MP5 A3
Winchester 1873
Colt Python
Colt M1911
Beretta M92FS
Mosin's Nagant Rifle 1930
Colt Walker
Harper's Ferry Pistol
Remington Derringer
Intratec Tec 9
Chester Bennington (WIP)
Horse (WIP)
Kate
Fantasy Dwarf Axe
Simple Fantasy Sword
Cigares Box
Watering Can
Old Fasion Clotches
Alien Girl
Blue Robot
Early Autumn
Polyman
Big Gun
Sci-fi Corridor
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